Class Node

    • Field Detail

      • previous

        public Node previous
        The left sibling of this element.
      • next

        public Node next
        The right sibling of this element.
      • first

        public Node first
        First child of this element.
    • Constructor Detail

      • Node

        public Node​(Element prototype)
        constructor
        Parameters:
        prototype - - The prototype of the node
    • Method Detail

      • getPrevious

        public Node getPrevious()
        Returns the left sibling.
        Returns:
        The previous node
      • getNext

        public Node getNext()
        Returns the right sibling.
        Returns:
        the next node
      • getFirst

        public Node getFirst()
        Returns the first child.
        Returns:
        The first node
      • getLast

        public Node getLast()
        Returns the last child.
        Returns:
        The last node
      • accept

        public void accept​(Visitor visitor)
                    throws Exception
        Description copied from class: Element
        Accept a visitor. This method is specialized in every subclass. Part of the visitor pattern.
        Overrides:
        accept in class Element
        Parameters:
        visitor - - The visitor
        Throws:
        Exception - the visitor threw an exception.
      • insert

        public Node insert​(Node node,
                           Node position)
        Insert a child node. The node is inserted after the given position, or as the first child if the position is null. Fires an insertion event on the child. Returns the node argument.
        Parameters:
        node - - The new node
        position - - The insert position
        Returns:
        The insert node
      • move

        public Node move​(Node child,
                         Node position)
        Move a child node among siblings. The node is moved after the given position, or as the first child if the position is null. Fires a move event on the child node. Returns this node.
        Parameters:
        child - - The child node
        position - - The position
        Returns:
        The moved node
      • remove

        public void remove()
        Remove the node from the tree structure. Removal events are fired after the actual removal. The node does not retain its parent reference, but the sibling references are preserved (thus making it possible to remove elements from within a visitor).
      • setPrototype

        public void setPrototype​(Element prototype)
        Sets the prototype of this element to the given argument. It also recursively reimports all properties and children by calling importInto(this) (thus resetting the prototype structure throughout the tree).
        Overrides:
        setPrototype in class Element
        Parameters:
        prototype - - The property element
      • getXPathTag

        public String getXPathTag()
        Description copied from class: Element
        Computes the local tag of the XPath address. Needs to be overwritten by concrete instances
        Overrides:
        getXPathTag in class Element
        Returns:
        local address of this element